The category is already bigger than the PC and console gaming markets combined, contributing about 57 per cent of the $173bn in global video games revenue last year.īig Tech companies have also sought to tap into the opportunity, such as Apple and Google, while in September, Netflix acquired its first game studio. The global mobile gaming market is expected to grow at a compound annual growth rate of 11 per cent to $272 billion by 2030, up from $98bn in 2020, according to ResearchAndMarkets. That is where mobile games are stepping in and make us forget our problems at least during the session time,” the report said. “No one can deny that we are living a stressful life and we are all looking for a fun escape.
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